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Quick OS

QuickOS is designed to be a fast replacement for the general Atari OS that makes it easy to do a more textual oriented game that needs as much memory available as possible and possibly lots of data loading. From the beginning, it is designed to use as little of the zero page and standard memory space as needed. Currently, less than 48 bytes are used in the zero page, and all of $0200 to $CFFF is available for the game to use.

Entries

  • The different components of QuickOS. This contains the primary kernel as well as the Screen, String, ScreenScript, DriveIO, Bank, and Keyboard components. Aside from the main kernel, all of these are optional. See the kernel configuration for details on configuring what components are included with QuickOS.

  • Various modules are available for use in your code when using QuickOS.